﻿---@class EventTriggerListener : UnityEngine.MonoBehaviour
local m = {}
---@return EventTriggerListener
function m.Get() end
function m:OnPointerClick() end
function m:OnPointerDown() end
function m:OnPointerEnter() end
function m:OnPointerExit() end
function m:OnPointerUp() end
function m:OnDrag() end
return m
